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Showing posts with the label drawing

380th post

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(was doing v0079 when I came up with the idea of doing this) I rotated the individual parts of v0003 among other things to get this. Mixed the background of one vector with non-background versions of other vectors to get this. I would like to add more, but found not to be suitable due to the lighting, insufficient areas of the character are vectored, or risk crashing the editor after adding too many. Earlier, I tried to create a nice Twitter status widget with HTML with code based on my navigation menu, but conflicts with other HTML-based Twitter status caused it to appear messed up. In the end, I reverted back to the Flash-based version (though a different theme) in its place. Discovered new code during the process though. I changed the images of the navigation menu again. I have changed from Taniguchi from the infamous "Wasuremono" scene , to Mio looking out of the window (just before CM break in K-on ep6), and now, Yomi of Ga-rei. I have yet to figure out how to have the l

vector drawing

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[Yukari Takahashi (who also helped me with my japanese language blog ) would kill me if I put up the full size version in colour here because she already has a reputation / large fan base somewhere. She said it's fine if I use one of my images on top of the one you see here. Don't ask how I get to know her.] I'm quite blur when it comes to vector drawing. At first, I don't even know how to create it. Now, using inkscape , it looks alright, at least, for 2d people and basic things like a box. I'm still unclear on how to do something as complicated as a city scenery. I have done at least a few and uploaded some of them online. It's been a long while since I have done vector tracing since I have use the pencil (erm...) to do the same thing, but in monocrome. To find the earlier vector art, you have to dig deep since it was a long time ago. You can try looking through my 1st blog  (that blog used to have the same url as this blog until around April 2007 ) or image